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Forces of House Fossawry

Green Archers (4 Power)
Discipline: 12
Abilities: Agility 2, Awareness 2, Marksmanship 3
Combat Defense: 5
Health: 6
Armor: AR 2, AP -1, Bulk 0
Attacks: Fighting (2D; 1 damage), Marksmanship (3D; 4 damage, Long Range – 200 yards)
Move: 40 yards

Veteran Infantry (9 Power)
- Discipline: 3
- Abilities: Athletics 3, Endurance 4, Fighting 4
- Armor: AR 3, AP -2, Bulk 0
- Attacks: Fighting (4D; 4 damage)
- Combat Defense: 5
- Health: 12
- Move: 40 yards

Veteran Guerillas (7 Power)
- Discipline: 6
- Abilities: Athletics 3, Marksmanship 4, Stealth 4
- Armor: AR 1, AP 0, Bulk 0
- Attacks: Fighting (2D; 3 damage), Marksmanship (4D; 3 damage, Close Range – 20 yards)
- Combat Defense: 7
- Health: 6
- Move: 40 yards

Forces of House Goldenhill

Veteran Cavalry (Power 10, Wealth 2)
- Upgraded armor and fighting damage.
- Discipline: 0
- Abilities: Agility 4, Animal Handling 4, Fighting 3
- Armor: AR 9, AP -5, Bulk 3
- Attacks: Fighting (3D; 9 damage)
- Combat Defense: 3
- Health: 6
- Move: 50 yards

Elite Cavalry (Power 12, Wealth 2)
- Upgraded armor and fighting damage.
- Discipline: 0
- Abilities: Agility 4, Animal Handling 4, Fighting 5
- Armor: AR 9, AP -5, Bulk 3
- Attacks: Fighting (5D; 9 damage)
- Combat Defense: 3
- Health: 6
- Move: 50 yards

Trained Supports (Power 5)
- Discipline: 9
- Abilities: Animal Handling 3, Endurance 3, Healing 3
- Armor: AR 0, AP 0, Bulk 0
- Attacks: Fighting (2D; 1 damage)
- Combat Defense: 6
- Health: 9
- Move: 40 yards

Veteran Infantry (9 Power)
- Discipline: 3
- Abilities: Athletics 3, Endurance 4, Fighting 4
- Armor: AR 3, AP -2, Bulk 0
- Attacks: Fighting (4D; 4 damage)
- Combat Defense: 5
- Health: 12
- Move: 40 yards

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